When dealing with Elementary Physical Education games, the focus is more towards learning basic skills. This isn't contained to just game skills, such as dribbling, passing, and throwing either; this includes development skills like cooperation and teamwork, leadership, and perseverance.
The level of skill combined with the objective of the day's class can give some ideas into what games can be played.
Frogs and Ants:
This game is designated for children between the grades 3 and 5, and can be used to develop teamwork, spacial perception, and leadership.
First, a few "
frogs" will be chosen and given pinnies. The rest will be "
ants." The frogs job is to chase after and tag the ants, and when an ant is tagged they must lay down on their backs with their feet and hands extended into the air. The ants that have not been tagged can save their fellow ants by joining into a group of four and carrying the
hurt ant inside a lily pad (hula hoops).
When all four ants are attached to the hurt ant, they are safe and can not be tagged!
(The teacher will have to make sure the students know how to
safely carry the hurt ant).
When the ant is safely placed inside the lily pad, the others have 2 seconds to escape before they can once again be tagged. The game ends when all of the ants are lying down.
If this game is ending too quickly, you can bring the students over and discuss why. Is it because there are some ants who are not helping others in order to keep playing? Is that actually helping or hurting the game? Sometimes we must work together to make things work better for ourselves as well.
Minefield:
This game can be used for all levels to teach a lesson that may be hard for some to experience or understand. Through this exercise, students will lose their ability of sight and be expected to walk across the gym and avoid all of the "mines." This will allow them to hopefully develop feelings for those less fortunate then them, and those who go through this experience everyday, but with the reality of danger added.
Set the students up in pairs and blindfold one person. Throughout the gym, set up obstacles that the "
walker" will have to avoid. The best obstacles would be either flat pieces of paper, or something that doesn't stick up too much. Give the second student a blown up paper or plastic bag.
It is important, especially for the older groups, that you do not let them see the obstacles or the paper bag. Just tell them that they are to walk through a minefield.
When the teacher says go, the blindfolded students will start to make their way through the "
minefield." If they make it all the way through, they can take off their blindfolds and switch with their partner. If the student steps on a mine, the partner will pop the paper bag to make a loud sound.
This game is a great one for events such as the 30 hour famine, where students come together to learn about these sort of issues.
Here's a great example (minus the mousetraps):
http://www.youtube.com/watch?v=BRxp3jgTQso
GAMES ORIENTATED TOWARDS HIGH SCHOOL STUDENTS:
Ultimate Frisbee
This game is more orientated towards older students because it uses skills that have already been somewhat developed, as well as requiring a bit more force. One Frisbee will be required for this game, as well as pinnies and preferably a large, open field.
Split the group up into two teams, and send each team to one side of the field. Set up a middle line.
When the teams have decided who will go first, give the defense in the starting team the frisbee. The disc can be passed to teammates in any direction, and each person that catches it has 10 seconds to pass it off again.
The person with the frisbee cannot walk or run with it! It must be passed off before the player can move again.
When the pass is not completed, either through a fumble, interception, out of bounds or block,
the frisbee is dropped where it is and the other team gain possession. To score, the team must pass the frisbee over the end zone, and it must be caught by another player on the other side.
Contact is
NOT allowed during this game! A foul will occur if physical contact is made, and the team who was not at fault will gain possession.
This game is used to promote sportsmanship and fair play. Although the game does get quite competitive, it also stays safe and enjoyable for everyone.
Kickball
Kickball can be a game for many ages, but to play the full competitive game, it is better to have an older age group. For this game, you will need use of a baseball diamond and a dodge ball (you will want to use this kind of ball because it is softer and can be kicked a long ways).
Split the group up into two teams. Like baseball, you will have a team in outfield, and a team "at bat." The team in the outfield will want to organize themselves into position: one at each of the bases, a pitcher, and the rest out further back on the field. The team kicking will line up to take turns.
When a kicker comes up to start the game, the "pitcher" will roll the ball towards them, and the kicker will try to send it down the field without it going out of bounds or being caught in the air. Well the outfields are trying to catch the ball, the kicker will run through the bases and try and get as far as they can. If the ball is caught before hitting the ground, or if the kicker is tagged with the ball before he reaches a base, s/he is considered out. The goal is to try and get as many people on your team through home base as you can. After three "strikes," the teams switch places.
After three fouls, it will be considered a strike.
Through this game, students will learn teamwork as well as self-direction. It also is a fitness based game, meaning that students will get running. This is a good way to practice baseball skills as the rules are quite similar to each other, yet kickball can sometimes be a bit of an easier alternative for those that struggle with either catching or hitting.
The last two game are considered better for an older age group because they take on a higher level of competitiveness then the first two, as well as having the potential to be more dangerous. Both games also require a more development skill level and a knowledge of the basics.
*ɐssıןǝɯ*